Research

Designing interactions.
Building understanding.

Designing, studying, and theorising interaction at the intersection of spatial computing, novel interactions, and intelligent systems.

What am I currently working on?

Researchers collaborating in a mixed reality environment
01

Distributed Mixed Reality Collaboration

How do people work together when their physical spaces are different but their digital environments are shared? Research on spatial heterogeneity, presence, and novel interaction primitives for distributed teams in blended physical–digital spaces.

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Human-centred AI and explainable intelligent systems
02

Human-Centred AI & Trustworthy Systems

When AI systems make or assist consequential decisions, what do people understand, trust, and contest? Research spanning explainability, algorithmic contestability, responsibility attribution, and the design of AI systems people can meaningfully engage with.

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Gaze-based and multimodal interaction techniques
03

Gaze, Multimodal Interaction & Input Techniques

Eyes move faster than hands. Research on smooth pursuit eye movements, attention-aware interfaces, gaze–speech fusion, and novel input techniques — from smart watches and VR headsets to handheld devices and large interactive surfaces.

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Embodied learning and movement-based interaction
04

Embodied Learning, Movement & Performance

Learning happens in the body. Research on movement analysis, physical skill acquisition, and immersive environments designed to support athletes, dancers, students, and clinical practitioners — where feedback, timing, and physicality are everything.

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HCI theory and research methodology
05

HCI Theory & Research Methodology

Good research needs good foundations. Work on statistical methods for data analysis and causal reasoning, measurement validity, research synthesis, and the epistemological frameworks that shape how HCI knowledge is produced and applied.

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Who is working with me?

Current

  • Emily Wong Theory building in HCI
  • Aochen Jiao Nonverbal mediation in distributed MR
  • Wendi Yu Interaction techniques in VR & object selection
  • Annabel Blake Children's relationships with conversational AI
  • Tinghui Li Mixed reality under physical constraints
  • Marvin Bai AI proxy agents in collaborative meetings
  • Jarod Govers AI, trust, and social media dynamics
  • Joe Brailsford Responsibility & ethics in AI systems
  • Josephine Delore Trust and control in multi-objective AI systems

Alumni

  • Emily Wong MPhil · 2025 Distributed mixed reality & social presence
  • Saumya Pareek PhD · 2026 AI-assisted decision-making & explainability
  • Ulan Kelesbekov MPhil · 2025 Haptic interfaces & object manipulation in VR
  • Henrietta Lyons PhD · 2024 Algorithmic contestability & human review of AI decisions
  • Gabriele Marini PhD · 2024 Indoor localisation & mobility sensing in clinical settings
  • Ebrahim Babaei PhD · 2023 Measurement of cognitive & physiological states in HCI
  • Difeng Yu PhD · 2023 Interaction techniques for object selection in VR
  • Qiushi Zhou PhD · 2023 Mirror-based mixed reality for movement & embodied interaction
  • Brandon Syiem PhD · 2022 Attentional issues in handheld augmented reality
  • Gabriele Mirra PhD · 2022 Computational design & interactive built environments
  • Anam Khan PhD · 2021 Gaze & speech for implicit interaction
  • Joshua Newn PhD · 2020 Gaze-based interaction & intention recognition
  • Yousef Kowsar PhD · 2020 Machine learning for motion pattern recognition
  • Namrata Srivastava PhD · 2020 Gaze & physiological sensing for learning analytics
  • Emad Alghamdi PhD · 2020 Linguistic complexity in instructional video design
  • Chu Luo PhD · 2019 Testing methods for mobile context-aware applications
  • Antony D. Chacon MPhil · 2018 Haptic feedback for physiotherapy training